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Monthly Archives: January 2011
Reloading all projects with VSCommands
Quite often I’ll find myself working in situations where multiple projects have changed, and Visual Studio asks to reload them, one at a time. This happens when I’m working a lot with source control, and doing things like switching branches, … Continue reading
Posted in Uncategorized
3 Comments
Tagging assemblies with Mercurial changeset hash
Once you move to a distributed version control system such as Git or Hg, the concept of incremental commit numbers begins to lose its meaning as exists in centralized version control systems such as SVN or TFS. In centralized VCS, … Continue reading
Posted in Continuous Integration, Mercurial
3 Comments
Defining unit tests
I don’t know where I got off the tracks on this one, but I’m really liking Michael Feathers’ definition of a unit test: A test is not a unit test if: It talks to the database It communicates across the … Continue reading
Posted in TDD
16 Comments
Shifting testing strategies away from mocks
Over the past couple of years or so, I’ve started to come to the opinion that reliance on mocks for driving out design can seriously hamper large- to medium-scale refactoring efforts. Things like adding method parameters, renames and the like … Continue reading
Posted in BDD
11 Comments
Putting mocks in their place
Awhile back, I talked about 3 simple rules for Rhino Mocks: Use the static MockRepository.GenerateMock method. Don’t use an instance of a MockRepository, and don’t use the GenerateStub method. If the mocked instance method returns a value, use the Stub … Continue reading
Posted in TDD
15 Comments
The developer’s true goal
Having been a part of several large, long-term products and projects, I’ve come to a bit of an epiphany on what our goal as developers truly is. For the longest time, I believed that our goal was to write good … Continue reading
Posted in Process
2 Comments

